午夜电台:最后一次播音 — Midnight Frequency(https://midnight-frequency.gamestrategists.com)
《午夜电台:最后一次播音》是一个免费在浏览器里就能通关的 ARG(替代现实)风格文字解谜游戏。你是林砚,母亲去世后收到一盘标着“03:12 / 不要播”的 1998 年电台母带。母带里,母亲在台风夜念滞留名单,念到第十六个名字就断了。你要回到林湾广播站,把那一夜剩下的部分找出来。
游戏共三幕、九章:点击推进剧情,检视母带、潮位表、值班本、听众来信等物证,靠交叉核对解开频率、日期、栏目与名单,最终在四个结局中做出选择。
我们想讲一个关于“被抹掉的名字”的故事:一场被写成零失踪的洪水、一档播了九年的深夜节目、一份少了一行的名单。ARG 的乐趣不在于难度,而在于当你亲手把两份互相矛盾的记录对上时,那一夜才真正属于你。
本作由 alphaBETA DEV · GameStrategists 开发与运营。我们还制作其他免费的浏览器游戏与工具站点。如果游戏中发现了 bug,或想告诉我们你的结局选择,欢迎通过联系我们页面来信。
Midnight Frequency: The Last Broadcast (midnight-frequency.gamestrategists.com)
Midnight Frequency: The Last Broadcast is a text puzzle game in the ARG (alternate-reality) style that you can finish free in the browser. You are Lin Yan: after your mother’s death you receive a 1998 station master tape labelled “03:12 / do not broadcast”. On it, your mother is reading out the list of people still stranded on the night of the typhoon, and the tape stops at the sixteenth name. You go back to the Linwan broadcast station to find the rest of that night.
The game has three acts and nine chapters: click to move the story forward, inspect the physical evidence — the master tape, the tide tables, the duty book, listeners’ letters — and solve the frequencies, dates, programme names and lists by cross-checking record against record, before finally choosing between four endings.
We wanted to tell a story about names that were erased: a flood written up as zero casualties, a late-night programme that ran for nine years, a list with one line missing. The pleasure of an ARG is not difficulty — it is that the night becomes yours only once you have matched two contradictory records with your own hands.
Completely free: no sign-up and no client to download — open a browser and play.
Autosave: progress is kept in your own browser’s local storage and is never uploaded to any server; clearing browser data will lose it.
Content note: the story involves typhoon, flood, disappearance and bereavement, but there is no horror imagery, no jump scare and no flicker; every character, place and event is fictional.
How we suggest playing: headphones on, on a quiet night.
This work is developed and operated by alphaBETA DEV · GameStrategists. We also make other free browser games and utility sites. If you find a bug, or want to tell us which ending you chose, write to us through the contact page.